What is OmniHuman-1?

OmniHuman is an end-to-end AI framework developed by researchers at ByteDance. It can generate incredibly realistic human videos from just a single image and a motion signal—like audio or video. Whether it’s a portrait, half-body shot, or full-body image, OmniHuman handles it all with lifelike movements, natural gestures, and stunning attention to detail. At its core, OmniHuman is a multimodality-conditioned human video generation model. This means it combines different types of inputs, such as images and audio clips, to create realistic videos.

Overview of OmniHuman-1

FeatureDescription
AI ToolOmniHuman-1
CategoryMultimodal AI Framework
FunctionHuman Video Generation
Generation SpeedReal-time video generation
Research Paperarxiv.org/abs/2502.01061
Official Websitehttps://omnihuman-lab.github.io/

OmniHuman-1 Guide

OmniHuman is an end-to-end multimodality-conditioned human video generation framework that can generate human videos based on a single human image and motion signals, such as audio only, video only, or a combination of both.

In OmniHuman, we introduce a multimodality motion conditioning mixed training strategy, allowing the model to benefit from data scaling up of mixed conditioning. This approach effectively overcomes the challenges faced by previous end-to-end methods due to the scarcity of high-quality data.

OmniHuman significantly outperforms existing methods, generating extremely realistic human videos based on weak signal inputs, especially audio.

Key Features of OmniHuman-1

  • Multimodality Motion Conditioning

    Combines image and motion signals like audio or video to create realistic videos

  • Realistic Lip Sync and Gestures

    Precisely matches lip movements and gestures to speech or music, making the avatars feel natural.

  • Supports Various Inputs

    Handles portraits, half-body, and full-body images seamlessly. Works with weak signals, such as audio-only input, producing high-quality results.

  • Versatility Across Formats

    Can generate videos in different aspect ratios, catering to various content types.

  • High-Quality Output

    Generates photorealistic videos with accurate facial expressions, gestures, and synchronization.

  • Animation Beyond Humans

    Omnihuman-1 capable of animating cartoons, animals, and artificial objects for creative applications.

Examples of OmniHuman-1 in Action

1. Singing

OmniHuman can bring music to life, whether it’s opera or a pop song. The model captures the nuances of the music and translates them into natural body movements and facial expressions. For instance:

  • Gestures match the rhythm and style of the song.
  • Facial expressions align with the mood of the music.

2. Talking

OmniHuman is highly skilled at handling gestures and lip-syncing. It generates realistic talking avatars that feel almost human. Applications include:

  • Virtual influencers.
  • Educational content.
  • Entertainment.

OmniHuman supports videos in various aspect ratios, making it versatile for different types of content.

3. Cartoons and Anime

OmniHuman isn’t limited to humans. It can animate:

  • Cartoons.
  • Animals.
  • Artificial objects.

This adaptability makes it suitable for creative applications, such as animated movies or interactive gaming.

4. Portrait and Half-Body Images

OmniHuman delivers lifelike results even in close-up scenarios. Whether it’s a subtle smile or a dramatic gesture, the model captures it all with stunning realism.

5. Video Inputs

OmniHuman can also mimic specific actions from reference videos. For example:

  • Use a video of someone dancing as the motion signal, and OmniHuman generates a video of your chosen person performing the same dance.
  • Combine audio and video signals to animate specific body parts, creating a talking avatar that mimics both speech and gestures.

Pros and Cons

Pros

  • High Realism
  • Versatile Input
  • Multimodal Functionality
  • Broad Applicability
  • Works with Limited Data

Cons

  • Limited Availability
  • Resource Intensive
  • Requires significant computational power

How to Use OmniHuman-1?

Step 1: Input

You start with a single image of a person. This could be a photo of yourself, a celebrity, or even a cartoon character. Then, you add a motion signal, such as an audio clip of someone singing or talking.

Step 2: Processing

OmniHuman employs a technique called multimodality motion conditioning. This allows the model to understand and translate the motion signals into realistic human movements. For example:

  • If the audio is a song, the model generates gestures and facial expressions that match the rhythm and style of the music.
  • If it’s speech, OmniHuman creates lip movements and gestures synchronized with the words.

Step 3: Output

The result is a high-quality video that looks like the person in the image is actually singing, talking, or performing actions described by the motion signal. OmniHuman excels even with weak signals like audio-only input, producing realistic results.

Frequently Asked Questions